Roblox VR Script Structure
Roblox VR script structure is one of those topics that feels incredibly daunting until you actually sit down and start poking at the API. If you've spent any time making standard games on the platform, you're probably used to the usual flow of events, but the second you put a headset on a player, everything changes. You aren't just managing a character; you're managing a physical space where the player's head and hands move independently of their torso. It's a bit of a trip, honestly. ...